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GameFi 20 Innovation and Sustainability

2025-04-07
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As GameFi are rapidly growing Coinvoice invited leaders from gaming projects come together to discussnbspGameFi 20 Innovation and Sustainability

Join this Panel speakers

Marilyn丨CEO of @MechaMorphingEwry 丨 CMO of @KyberdyneAlex 丨Adviser of @GodlandJeff丨Cofounder of @XRushVito 丨Operation Director Of @Tap Fantasy

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Q1 We reckon the PlayToEarn model created by Axie Infinity is an undoubtedly revolutionary innovation While this P2E model is highly praised there are also problems existing What are the current problems of GameFi from the perspective of developers?

Vito 丨Operation Director of @Tap Fantasy One of the problems is that the community is kind of small like currently but Im not saying like it because it gonna grow I believe in the future Its kind of like a niche market Right now it needs some time to grow in the future

Another problem I see currently is in most of the games especially the crypto games the playability of the game itself is kind of low because most of the people come there just for quick money They just dont care too much about the game itself because the game is kind of boring they wont spend too much time on the game Once the player realizes this problem they probably just gonna disappear and quit the project

For the deaths the economic model must be well protected so that it wont be easily collapsed

Alex 丨Adviser of @Godland Most of the GameFi projects at present is just a simple copy from the traditional games It just replaces the ingame currencies with tokens and the characters and equipment In my opinion it makes no sense to simply move Web 20 games into the Web 30 world

Its like putting a stone age grass house in a modern city full of skyscrapers People in the city would not accept it We want to do something different so we are focusing on crypto native games We have enabled more game studios and individual developers to develop crypto native games more efficiently through our gaming protocols Its like building a skyscraper in a modern city

The second problem as just mentioned by Vito is playability Most of the GameFi projects at present are just automatic battles automatic upgrades and get rewards So they are not too playable at all which is why almost all the players just focus on the revenue In this case when the revenue declines the users will go and the revenue will decline further which leads to the death squirrel

In the perspective of the developer it is really hard for them to look for ways to improve the gameplay For example in the traditional games the equipment upgrade system in Monster Hunter a wellknown traditional game players collect different materials to synthesize different equipment This is a simple game feature in traditional games which recruits the game playability by increasing strategies and diversity

However in crypto native games the problem is that NFT cannot be upgradeable onchain Currently our GameFi uses a centralized service to save NFT upgrade data its not a crypto native way So we implement the onchain NFT upgrade system by using completely different solutions Based on our protocols we provide a new data layer for each NFT that can save the data changes of NFT on the blockchain Since all the data is recorded and saved in a smart contract it can realize the onchain NFT upgrade That protocol is open to all the developers to provide them with a tool to realize complex game features in the crypto native games

One more thing is about the interconnectivity The GameFi projects are similar to Web 20 games The activities are based on the centralized service Based on that such games are kind of isolated from each other In the future every game and application should be opened and interconnected

To achieve this goal two things have to be done First GameFi projects need to have a decentralized game architecture Second they have to open access to all of the data to each other The Metaverse gaming protocols enable the developers to efficiently develop the decentralized games while enabling the data sharing between the games

MarilynCEO of @Mecha Morphing From a technical perspective as the chains get busier they are unstable and they will affect the latency of the gameplay The blockchain mechanisms wont be able to process certain experiences smoothly As of now it seems like wont be able to rely fully on blockchain There will be some centralized parts to battle this

In Mecha Morphing at least we try to make all the centralized parts as public as possible Our asset data is open to the public so that they can check it out and make the best decision As far as safety goes I think this is the best bet until we can find a better way to do this on blockchain without resistance so that they can have a smoother game experience

Jeff丨Cofounder of @XRush The centralized station is also the problem that I want to point out here It has been a problem that confuses the blockchain for a long time that security scalability and decentralization cannot be achieved at the same time We have to do something like tradeoffs We are focused on the GameFi mobile apps so we noticed that most of the GameFi apps require a centralized way for users to register For example people still need to register with their emails to log into the game The centralized method will lead to problems like user privacy leakage data loss and tempering

We realize the interconnect communication between the game apps and the decentralized wallet After connecting to our wallet players can log into the game through the wallet addresses But we also make some tradeoffs because we decided to put more important data on chains In that way we can achieve faster transactions ingame

Ewry 丨 CMO of @Kyberdyne: It is clear to see a user acquiring longterm projects and sustainable economic models The most important thing is to enable the players to earn profit and drive them to the immersive gameplay experience Kyberdyne would like to help players to keep earning profits during the exploration and adventure in the game

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Q2 In terms of GameFi trends we see that some GameFi projects like Axie Infinity and Thetan Arena provide a freetoplay mode to attract new players who may be interested in playing but unwilling to pay this is socalled FreeToEarn What do you think of this trend

MarilynCEO of @Mecha Morphing Freetoplay or freetoearn model is a good stepping stone to transit some potential new players into the space without putting so much money Those players may enjoy games but they may not want to invest because of the risk associated with the general space Within our game we have a leasing system so that players dont have to necessarily buy an NFT upfront They can just lease for a day to see the potential they can earn

PVE mode is catered more towards players who are there to earn It takes away the skill sets and the interaction The other game modes are more driven by players who want to play the game Thats where the PVP mode comes in because its more skillbased and more involved in the community with other players

Currently the space is filled with players that are here to earn We also want to attract the players who want to enjoy the game The only way to do that is to hear our community

Ewry CMO of @Kyberdyne: The concept that users demand is the core value In traditional games users are always the core value We captured the development trend and the users demand in the early stage

GameFi 20 Innovation and Sustainability

First of all the paid model will transit into the free mode in GameFi Kyberdyne has built a pure P2E model where users can use the free initial cards given by the system to experience the game without any investment to earn our game token which is the K Gold

Players can also use their earned K Golds to rent an NFT from other users in the market and directly use the NFT for accelerating their own earnings

Additionally for the daily benefits players can also use K Golds to draw cards directly and obtain highly upgraded NFT cards

Alex丨Adviser of @Godland Freetoearn model is a good marketing strategy The game itself should be more playable if the freetoearn mechanism wants to succeed Converting the nonpaying players to paying players is challenging We need a complicated mechanism inside the game to gradually attract the players and lock them in We also need operational procedures to increase that conversion rate

For our products theres a game already launched which is the first crosschain NFT fighting game The game uses the freetoearn model Players who have specific NFT on different chains can participate and play against other players in the game They will get 3 times per day for free to fight

For example if you have a Cryptopunk on Ethereum you can activate heroes on the BSC chain This game is a part of our main game to attract users to join the ecosystem and make more people understand our crosschain technology innovations

The users are converted into paying users by a leaderboard we developed If the players want to get a higher rank they have to play more and pay more tokens to play after they finish their free trials Some players want to get rewards from the leaderboard so they are willing to pay

We have to deal with the playability so as to make the freetoearn model sucessful like the traditional games

Jeff丨Cofounder of @XRush Play for free is an excellent way to raise awareness to the public It cuts the barriers and leads the players to know more about your game in the first place

There are two types of players in the blockchain industry We can separate them into shortterm players and longterm players One is asking for shortterm benefits while the others pay more attention to the game itself If we want to make the game more sustainable we have to come up with ways that convert those shortterm players into longterm players

Vincent:DeFi needs to figure out whats going on in the game if you are talking to players or you would write default you would treat everyone as your player So for the players you need to balance out try not to make the game overly complicated

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Q3 What is the next biggest trend in GameFi in terms of gameplay market participants tokenomics design or game design Is sustainability important to GameFi from the players point of view Many P2E games are more of a shortterm project right now What are your suggestions for building a sustainable GameFi

Vito丨Operation Director of @Tap Fantasy Personally I think its gonna be more socialized We encourage people to participate and be more socialized It is good for the economical system as well If there are no freetoplay users in the game all the users are just concentrating on how to beat each other The economical system will be fragile

Metaverse is the future Weve decided to make lots of features such as world balls dungeons as well as lots of wallpapers and NFTs after you can design and customize by yourself

Were trying to deliver a message to the users that this is not a shortterm investment The more time you stick with us the more profit you will generate For example we have some proposals such as certified guilds because our PVP arena is based on the season Once the season is finished the guild which ranks top 1 can have a collaboration with us based on the NFT customized

Jeff丨Cofounder of @XRush Socialization is a crucial part Projects need to introduce ingame rental system or fighting system to give people more opportunities to talk with each other make negotiation with each other

Alex丨Adviser of @Godland Social gaming should be a big trend in the future GameFi industry Players will have various social needs for the game They discuss with each other a lot Such needs will also in turn make the game more prosperous

For our products we built a decentralized social network Based on the design of the ingame social mechanism and the introduction of invitation incentives players will spontaneously want their friends to join the game Its like the referral system but its totally decentralized

The metaverse gaming protocols we developed help the players to create their passports on the blockchain It also records the social relationships between them

The interactions in the game are really complicated The data of the social relationships and the behaviors that are recorded on the chain will enable a more accurate portrait of the users It may become the foundation for building the social network in Web30 world in the future

Another trend that may happen in the future is that we believe the future games should be decentralized Because we think only the decentralized game can be part of the future Metaverse The ideal Metaverse should be diversified Every game and application should be independent but also be interconnected They are integrated together to form a real Metaverse

Another thing is that we need playability The fact is that the game designed in centralized way can improve the playability thats what the onchain games need too This is a big challenge were faced with so we need more infrastructure to deal with the problem Thats why we developed the Metaverse protocols Based on that we give a new data layer to each NFT to realize onchain NFT upgrade The protocol is open to all developers to provide a choice to realize the more playable game mechanism design for onchain games

The biggest trend in the future i think is that there will be more than one single game ecosystem Building all the DeFi GameFi projects on one blockchain restricts the participation As the Metaverse is a big innovation like Internet that will drives loads of participation and the user will not care about which chain the project is built on but the Metaverse itself In the future we will have the Ethereum servers the Binance Smart Chain servers the Avalanche serversand more importantly all these servers are connectednbsp

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